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SolidAngle Maya to Arnold v1.2.7.2 Win/Mac/Lin

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SolidAngle Maya to Arnold v1.2.7.2


Info

Title:  SolidAngle Maya to Arnold v1.2.7.2

Info:

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Features

  • Seamless integration with Maya shapes, cameras, lights and shaders.
  • Image Based Lighting support, including a state of the art physical sky.
  • Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
  • Support for volume rendering with Maya Fluids.
  • Support for Maya Hair and nHair.
  • Particles and nParticles support, including particle instancer.
  • Defer the creation of geometry at render time with the Stand-in placeholder nodes.
  • Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
  • Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
  • XGen integration.
  • Texturable geometric lights.
  • Deep EXR.
  • Rendering of curves.

Download

Rapidgator

http://rg.to/file/18e1c3a6a9df6d9ff555ea98926c9328/SolidAngleMayatoArnoldv1.2.7.2.rar.html

Uploaded

 http://ul.to/l8pcl3xg

Nitroflare

http://nitroflare.com/view/7781ADFB9A5788E/SolidAngleMayatoArnoldv1.2.7.2.rar

CGP


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